Trevor

  • Finishing implementation of collision
  • Start to implement loadZone code and changing backgrounds

Nate

  • Establish base code for dialogue
    • Get it to start popping up in output, implementation will come later

Dean

  • Figuring out how to put music into the game
  • Code, code, code

Andrew

  • Start to think about how we might be able to implement catching
    • Look at different approaches like classes, OOP, etc
  • Priority is going to be documentation work so that we are all set for N@M/final live reviews